Technology trainer and speaker, Katie Wardrobe, joins the show to talk about producing technology training and resources for music teachers. (And way more)
I have had a few music teachers reach out to me in the past week who are reconsidering their next Mac because they want to edit virtual ensemble videos this coming concert season. From these conversations I am learning that most music teachers have no idea these new Macs are even out.
I strongly recommed you read the reviews I have linked below. The message is clear. If you are about to buy a Mac, you must buy one of the three new M1 Macs. However much money you think you are saving by getting last year’s model for a few hundred dollars cheaper does not make up for the performance you will loose out on by even buying the entry level MacBook Air for $999 (which is even cheaper on Apple’s education store).
From everything I have read, it sounds like even the new Air smokes my maxed-out 16 inch MacBook Pro from 2016. I can’t wait to see what Apple does with the pro laptop models in the coming years.
I finally got the new MacBook Pro’s fan to kick on, with a temperature of 98 degrees, when playing “Rise of Tomb Raider” while simultaneously exporting a 4K video in Adobe Premiere and running some Chrome tabs in the background.
Apple’s M1 chip, however, is far more power efficient. Less power = less heat = no fan. The new MacBook Air has a completely fanless design, while the MacBook Pro still has a fan to allow for sustained high speeds.
So of course I deemed it my mission to get these laptops to slow down, heat up or—in the case of the MacBook Pro—fire up the fan.
As you’ll see in the video, I tried it all, beginning with Google Chrome, the most resource-intensive browser of them all. Fifty browsing tabs? Not at a peep or a degree above 80 Fahrenheit on either M1-powered system. The Intel-powered Air? Thirty-five tabs got its fans revving, and it hit 93 degrees.
How about 65 tabs? The M1-powered Air was still cool and quiet, though it began showing signs of sluggish scrolling and tab switching. The Intel-powered 13-inch MacBook Pro powered up its fan at around 75 tabs. At a whopping 100 tabs—which no sane human could ever navigate—the M1-powered Pro was quiet as a mouse and scrolling pages smoothly. Even when I threw in a Zoom call, it kept silent. I finally got the new MacBook Pro’s fan to kick on, with a temperature of 98 degrees, when playing “Rise of Tomb Raider” while simultaneously exporting a 4K video in Adobe Premiere and running some Chrome tabs in the background.
Apple has built a new system for every iOS app that is available in the Mac menu called “Touch Alternatives.” It is a series of buttons, gestures, and other eldritch incantations to make apps that need a touchscreen work on a Mac.
It’s frankly ridiculous and the clearest sign yet that Apple is bending itself into knots to avoid doing what obviously needs to be done: put a touchscreen on the Mac.
Luckily, you can ignore all of these iOS apps until developers optimize them or Apple figures out a better way to clean up the weird stuff.
But there are a bunch of limitations. App developers can opt their iOS apps out of being visible on the Mac, and many have done just that. Want to watch videos in the Netflix app rather than a browser tab? Too bad—Netflix isn’t available, nor are most other video streaming services. Many productivity apps are missing, too. In fact, over the days that I was working on this review, I found more iOS apps disappearing from the store.
I’m not entirely sure for the reason for developers opting out of letting their iOS apps run on the Mac, but I’d wager they’re some combination of quality control, wanting their users to use an existing Mac app or web interface, and (for video providers) fears over security or piracy.
Having used a bunch of these apps, I can understand some of these concerns. The real question is, will they be addressed in due time or will the Mac version of the iOS App Store remain a bit scattershot?
Apple announced three new Macs yesterday that will use their new M1 chip. This will allow unprecedented increases in power, speed, and battery life. It will also allow iOS apps to run on them natively.
I have shared some real quick impressions below. If you want to hear more about this transition, Will Kuhn is on the upcoming episode of the podcast to talk about his impressions, amongst other topics in technology and music education. That episode should drop over the weekend.
Quick thoughts
Apple announced a new MacBook Air, MacBook Pro 13″, and Mac mini. Of these three, the Air and Mac mini are particularly tempting to me. They maintain similar prices (way cheaper in the case of the mini), and dramatically improve performance, battery life, speed, and allow for using iOS apps. If you need a Mac, and you don’t need the most powerful one on the market, I couldn’t recommend either of these more. Of course, it is always safe to wait for reviews, but I anticipate that there won’t be any significant deal breakers outside of potential software compatibility.
There are a lot of things Apple could do with the M1 chip down the road. Add FaceID, a cellular chip, a touchscreen, and maybe even a new design. Apple decided not to do these things yet and keep the designs pretty much like the last generation. I think this sends the message to the general public that this is not some new, experimental thing, but instead, the same old Mac you know and love. Just way better.
I was surprised not to see more iOS apps demonstrated. Apple showed a few iOS apps (like the game Among Us and HBO Max) running on one of the new Macs. Before the event, I have noted that it is weird that the TV app will show my recently watched HBO shows, but I can’t play them on an intel Mac like I can on iOS or tvOS, which have the HBO app. This will be an obvious improvement. But where is Hulu? Netflix? Surely Apple chooses who they feature on stage strategically. Still, I would have expected them to do more bragging if they were anticipating a ton of extremely popular apps to launch on day one. Fingers crossed for a lot of new options in the Mac App Store early on.
No AirTags, over the ear headphones, or Apple TV. I was personally curious about these devices, particularly the rumored studio headphones, but maybe they will come later.
macOS 11 – Big Sur
The new Mac operating system, Big Sur, is coming out tomorrow. This update is dramatic in numerous respects. You will immediately notice a fresh coat of paint. The user interface and app icons will feel a lot more like they do on iOS.
iPad Apps on the Mac
I am excited because iOS app developers I care about are finally starting to announce Catalyst apps in volume. Catalyst is Apple’s technology that allows developers to easily turn their iPad apps into Mac apps. There have been relatively few good examples of this over the past year. GoodNotes 5, Streaks, Twitter, and Home, are a few of the ones I use regularly, but the list isn’t long.
Instapaper has a Mac app as of today (yay), and forScore is launching one tomorrow. I expect to see a lot more in the coming weeks. It seems like changes to this new OS have finally provided developers the tools they need to make their iPad apps “good enough” to ship on the Mac.
Will I Install It On Day One?
While I usually wait to install releases like this, forScore will be enough of a productivity boost for my Mac workflow that I will be reckless and install it tomorrow, most likely. This will put my online teaching software setup at risk, but I think it is worth it. I am tired of having a beautifully curated music library on the iPad and not on my most powerful machine. Until forScore ships iCloud syncing, I plan to move my “true” sheet music library to the Mac version.
It’s official: forScore will be coming to the Mac this Thursday, Nov. 12th! https://t.co/vLEEMnnKwh
If you depend on any creative professional music software, audio interfaces, or other apps you aren’t sure will be compatible with Big Sur, don’t be like me. Wait! I have a fallback Mac mini I can use if things get ugly.
If you are wondering what score editing software is compatible with, fortunately, Scoring Notes has already got the scoop. Read their article below.
As far as Sibelius, Finale, Dorico, MuseScore, and Notion, are concerned: Broadly speaking, Big Sur does not appear to affect these applications much one way or the other. We don’t expect users already working on macOS Catalina to be negatively or positively affected by Big Sur when working with these applications — and whenever a new OS is involved, status quo is very welcome news indeed.
When school let out in March, I wrote My Very Straightforward and Very Successful Setup for Teaching Virtual Private Lessons. The impetus for this post, and its snarky title, was an overwhelming number of teachers I saw on Facebook fussing about what apps and hardware they should use to teach online when all you really need is a smartphone, FaceTime, and maybe a tripod.
I stand by that post. But there are also reasons to go high-tech. I have had a lot of time this summer to reflect on the coming fall teaching semester. I have been experimenting with software and hardware solutions that are going to make my classes way more engaging.
Zoom
I have been hesitant about Zoom. I still have reservations about their software. Yet, it is hard to resist how customizable their desktop version is. I will be using Google Meet for my public school classes in September, but for my private lessons, I have been taking advantage of Zoom’s detailed features and settings.
For example, it’s easier to manage audio ins and outs. Right from the chat window, I can change if my voice input is going through my Mac’s internal microphone or my studio microphone, or if video is coming from my laptop webcam or my external Logitech webcam. This will also be useful for routing audio from apps into the call (we will get to that in a moment).
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<div class="image-caption"><p class="">Zoom allows you to choose the audio/video input from right within the call.</p></div>
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Zoom also allows you to AirPlay the screen of an iOS device to the student as a screen sharing option. This is the main reason I have been experimenting with Zoom. Providing musical feedback is challenging over an internet-connected video call. Speaking slowly helps to convey thoughts accurately, but it helps a lot more when I say “start at measure 32” and the student sees me circle the spot I want them to start in the music, right on their phone.
You can get really detailed by zooming in and out of scores and annotating as little as a single note. If you are wondering, I am doing all of this on a 12.9 inch iPad Pro with Apple Pencil, using the forScore app. A tight feedback loop of “student performance—>teacher feedback—>student adjustment” is so important to good teaching, and a lot of it is lost during online lessons. It helps to get some of it back through the clarity and engagement of annotated sheet music.
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<div class="image-caption"><p class="">Selecting AirPlay as a screen sharing option.</p></div>
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<div class="image-caption"><p class="">AirPlaying annotated sheet music to the Zoom call using the iPad Pro and forScore app.</p></div>
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As much as I love this, I still think Zoom is pretty student hostile, particularly with the audio settings. Computers already try to normalize audio by taking extreme louds and compressing them. Given that my private lessons are on percussion instruments, this is very bad. Zoom is the worst at it of all the video apps I have used. To make it better, you have to turn on an option in the audio settings called “Use Original Audio” so that the host hears the student’s raw sound, not Zoom’s attempt to even it out. Some of my students report that they have to re-choose this option in the “Meeting Settings” of each new Zoom call.
If this experiment turns out to be worth it for the sheet music streaming, I will deal with it. But this is one of the reasons why I have been using simple apps like FaceTime up until this point.
I have been experimenting with a few apps by Rogue Amoeba that give me more control over how audio is flowing throughout my hardware and software.
Last Spring, I would often play my public school students YouTube videos, concert band recordings from Apple Music, and warm-up play-alongs that were embedded in Keynote slides. I was achieving this by having the sound of these sources come out of my computer speakers and right back into the microphone of my laptop. It actually works. But not for everyone. And not well.
Loopback is an app by Rogue Amoeba that allows you to combine the audio input and output of your various microphones, speakers, and apps, into new single audio devices that can be recognized by the system. I wrote about it here. My current set up includes a new audio device I created with Loopback which combines my audio interface and a bunch of frequently used audio apps into one. The resulting device is called Interface+Apps. If I select it as the input in my computer’s sound settings, then my students hear those apps and any microphone plugged into my audio interface directly. The audio quality of my apps is therefore more pure and direct, and there is no risk of getting an echo or feedback effect from my microphone picking up my computer speaker’s sound.
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<div class="image-caption"><p class="">A Loopback device I created which combines the audio output of many apps with my audio interface into a new, compound device called “Interface+Apps.”</p></div>
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<div class="image-caption"><p class="">I can select this compound device from my Mac’s Sound settings.</p></div>
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Now I can do the following with a much higher level of quality…
Run a play-along band track and have a private student drum along
Play examples of professional bands for my band class on YouTube
Run Keynote slides that contain beats, tuning drones, and other play-along/reference tracks
and…
Logic Pro X
Logic Pro X is one of my apps routing through to the call via Loopback. I have a MIDI keyboard plugged into my audio interface and a Roland Octopad electronic drum pad that is plugged in as an audio source (though it can be used as a MIDI source too).
The sounds on the Roland Octopad are pretty authentic. I have hi-hat and bass drum foot pedal triggers so I can play it naturally. So in Logic, I start with an audio track that is monitoring the Octopad, and a software instrument track that is set to a piano (or marimba or xylophone, whatever is relevant). This way, I can model drum set or mallet parts for students quickly without leaving my desk. The audio I produce in Logic is routed through Loopback directly into the call. My students say the drum set, in particular, sounds way better in some instances than the quality of real instruments over internet-connected calls. Isn’t that something…
Obviously, there is a reason I have previously recommended a set up as simple as a smartphone and a tripod stand. Smartphones are very portable and convenient. And simple smartphone apps like FaceTime and Google Duo make a lot of good default choices about how to handle audio without the fiddly settings some of the more established “voice conference” platforms are known for.
Furthermore, I can’t pick up my desk and move it to my timpani or marimba if I need to model something. So I have begun experimenting with multiple camera angles. I bought a webcam back in March (it finally just shipped). I can use this as a secondary camera to my laptop’s camera (Command+Shift+N in Zoom to change cameras).
Alternatively, I can share my iPhone screen via AirPlay and turn on the camera app. Now I can get up from my desk and go wherever I need to. The student sees me wherever I go. This option is sometimes laggy.
Alternatively, I can log in to the call separately on the iPhone and Mac. This way, there are two instances of me, and if I need to, I can mute the studio desk microphone, and use the phone microphone so that students can hear me wherever I go. I like this option the best because it has the added benefit of showing me what meeting participants see in Zoom.
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<div class="image-caption"><p class="">Logging in to the Zoom call on the Mac and iPhone gives me two different camera angles.</p></div>
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SoundSource
This process works well once it is set up. But it does take some fiddling around with audio ins and outs to get it right. SoundSource is another app by Rogue Amoeba that takes some of the fiddly-ness out of the equation. It replaces the sound options in your Mac’s menubar, offering your more control and more ease at the same time.
This app saved me from digging into the audio settings of my computer numerous times. In addition to putting audio device selection at a more surface level, it also lets you control the individual volume level of each app, apply audio effects to your apps, and more. One thing I do with it regularly is turn down the volume of just the Zoom app when my students play xylophone.
Rogue Amoeba’s apps will cost you, but they are worth it for those who want more audio control on the Mac. Make sure you take advantage of their educator discount.
EDIT: My teaching set up now includes the use of OBS and an Elago Stream Deck. Read more here.
Conclusion
I went a little overboard here. If this is overwhelming to you, don’t get the idea that you need to do it all. Anyone of these tweaks will advance your setup and teaching.
This post is not specific about the hardware I use. If you care about the brands and models of my gear, check out My Favorite Technology to read more about the specific audio equipment in my setup.